See every Anime Origins unit in the release roster, grouped by rarity. Each entry shows its tier, role, and the verified passive and ultimate kit where the data is published, so you know what each summon actually brings to a run.
Last updated: August 15, 2026
Anime Origins Wiki Team
Verified guide hub · Updated for the release meta
The Release Roster at a Glance
Secret The three co-best units in the game: Madaro, Cursed Lover and Valcrad. Near-impossible to summon but game-defining.
Mythic The bulk of the top meta — carries, the best support, and every serious farming unit.
Legendary Solid mid-game options that keep your team running until Mythics arrive.
Epic & below Budget early-game picks, mostly outclassed once your roster develops.
Unit Ability Kits
Starting with the units for which complete kits are published, here is exactly what each summon does. Skip straight to the top picks in our Anime Origins tier list for the best units to chase.
Madaro (Edo Tensei)
SecretMadara (Naruto)
Ground · Fire · 1,000 Yen
Heaven's Pressure: Every 5 attacks summons a Sosano Blade that slams down for 75% Damage in an AoE and inflicts Calamity (a delayed detonation that repeats damage dealt) for 6 seconds.
Sosano Time: Begins with 20 seconds of Sosano time; defeating enemies extends it (+3s normal, +10s mini boss, +15s boss) up to a maximum of 180 seconds.
Sosano Ribcage: Has a 50% chance to block an incoming debuff or Crowd Control, becoming immune for 3 seconds.
Ultimate · Heaven Splitter: Manifests his Perfect Sosano and unleashes a devastating slash dealing 500% Damage, reaching up to triple his Range.
Valcrad (Unleashed)
SecretAlucard (Hellsing)
Ground · Dark
Third Eye: Gains +15% Crit Chance; each critical hit permanently increases Range by +1% up to +10%.
Bloodthirst: Gains +3% Damage for every bleeding enemy in range, up to +10%.
Coffin Trap: When a Boss enters range, places a trap that Stuns it for 7 seconds (once per boss, one trap per 18 seconds).
Restriction Release: Enemies defeated in range lower his Restriction Level every 36 kills, granting Damage, DoT, and summoned Ghoul bonuses.
Cursed Lover (Pure Love)
SecretYuta (Jujutsu Kaisen)
Ground · Curse
Lingering Queens Heads: Every 6 attacks manifests a Cursed Head firing a mini Love Beam in a small AoE (30% chance to manifest two heads).
Copy: Select a unit and copy one of its copyable Active Abilities, storing up to 4 copied abilities at once with their original effects and cooldowns.
Ultimate · Love Beam: Strikes 5 times in a wide line, dealing a total of 300% Damage to enemies caught in its path.
Goju (Honored One)
MythicGojo (Jujutsu Kaisen)
Ground · Curse
Infinity: Any attack approaching this unit is nullified by the infinitely expanding space between them.
Infinity Expansion: Enemies that remain in range for 6 seconds become Slowed by 30% for 6 seconds.
Bluma (Data Analyst)
MythicBulma (Dragon Ball)
Ground · Tech
Combat Data Optimization: Allied units in range generate Training Data when defeating enemies (+1 enemy, +5 mini boss, +25 boss).
Income Scale: At wave start, gain bonus Income based on Training Data checkpoint (35/80/145/240/380 data for +5%/+10%/+15%/+22%/+30%).
Noroto (Linked)
MythicNaruto (Naruto Shippuden)
Ground · Fire
Nine-Tails' Cloak: Gains 1 Chakra every 3 seconds; at 10 Chakra enters the Cloak for 20 seconds (+25% Damage, -20% Cooldown, +15% Range).
Tailed Beast Barrage: While in Cloak, every 3 attacks releases a chakra burst dealing 50% Damage in a small AoE.
Shinaru (Butterfly Dance)
MythicShinobu (Demon Slayer)
Ground · Poison
Butterfly Dance: Fast, low-damage strikes that stack poison on enemies over time.
Itsoda
LegendaryUryu Ishida (Bleach)
Hill · Quincy
Heilige Flugel: Range increases by 1% each second he isn't attacking, up to 15%; for every +5% Range gained he gains +10% Damage, up to 30%.
Tranko
LegendaryTrunks (Dragon Ball)
Ground · Saiyan
Hope Against Despair: When 5 or more enemies are in range, gains +15% Damage and -15% Cooldown.
Kingo
LegendaryKing (Seven Deadly Sins)
Ground · Fairy
Fairy King's Magic: Attacks deal an additional 10% Magic Damage.
Neli
LegendaryNelliel (Bleach)
Ground · Hollow
Weak Point: Attacks have a chance to strike a weak point, dealing +20% Damage.
Leorio
EpicLeorio (Hunter x Hunter)
Economy · Support
Golden Refund: Whenever a nearby unit is upgraded, has a 10% chance to refund 15% of the cash spent (only one refund attempt at a time).
SS Tier Units
SS
UnitRarityRoleNotes
Madaro (Edo Tensei)
Madara (Naruto)
SecretOverall carry
Consensus best unit in the release meta. Heaven Splitter deals 500% Damage in a triple-range slash and his passives clear waves while shredding bosses.
Cursed Lover (Pure Love)
Yuta (Jujutsu Kaisen)
SecretOverall carry
Copies and stores up to four Active Abilities and fires a 300% Damage Love Beam, making him incredibly flexible and one of the strongest damage units.
Valcrad (Unleashed)
Alucard (Hellsing)
SecretOverall carry
Gains Crit, Range scaling, bonus damage to bleeding enemies and summons. Coffin Trap stuns a boss for 7 seconds, giving elite damage and control.
S+ Tier Units
S+
UnitRarityRoleNotes
Bon (Purgatory)
Ban (Seven Deadly Sins)
MythicSupport / Economy
Top meta support. His food buffs Damage, Cooldown, Range and other stats while also increasing the money earned from defeated enemies.
Starku (Primordial)
Goku (Dragon Ball)
MythicGround DPS
Strong Mythic damage with a powerful burst nuke that many other Mythics lack, making him a reliable meta DPS for tougher enemies.
Igritto (Commander Starku)
Gogeta (Dragon Ball)
MythicGround DPS
Gains consistent combat buffs through Oppressing and can add extra Damage and Cooldown bonuses. Steady output over one big attack.
Goju (Honored One)
Gojo (Jujutsu Kaisen)
MythicSupport / Crowd Control
Nullifies attacks against himself, slows enemies, and uses Time Stop to control threats. One of the best meta support units on a team.
Tango (Star of Festivals)
Itadori (Jujutsu Kaisen)
MythicGround DPS
Strong Ground option with reliable coverage. Sits just below the top Ground units because his kit lacks a standout mechanic.
S Tier Units
S
UnitRarityRoleNotes
Noroto (Linked)
Naruto (Naruto)
MythicGround DPS
Gains Damage, Cooldown and Range during Nine-Tails' Cloak, with every third attack adding an AoE burst. Major power spike in longer battles.
Tojei (Sorcerer Killer)
Toji (Jujutsu Kaisen)
MythicBoss DPS
Strong boss damage and Neutral typing hit different enemy types reliably. Cannot receive buffs, which caps his ceiling as a meta DPS.
Vegita (Super)
Vegeta (Dragon Ball)
MythicHill DPS
Strong Hill unit with good combat performance and multi-placement potential. Becomes stronger with Goku nearby.
Aneko (Queen)
Esdeath (Akame ga Kill)
MythicHill DPS
Full AoE unit that deals more Damage as enemies lose health, making her excellent against groups and a contender for best Hill unit.
Shinaru (Butterfly Dance)
Shinobu (Demon Slayer)
MythicSupport
Strong meta support with useful team utility, slightly below Bon and Goju because her overall impact is less broad.
Yoto (Calamity)
Yato (Noragami)
MythicGround DPS
Solid overall combat value that stays useful through longer stages, though without the standout damage or utility of the tiers above.
A Tier Units
A
UnitRarityRoleNotes
Itsugo (Dangai)
Ichigo (Bleach)
MythicGround DPS
Strong base Damage that increases as enemies travel farther along the path, excellent on longer maps with extended progression.
Konpatchi (Unleashed)
Kenpachi (Bleach)
MythicGround DPS
Good Damage that becomes more effective against weakened enemies, helping finish targets and making him a solid offensive pick.
Gyutari (Upper Moon)
Gyutaro (Demon Slayer)
MythicGround DPS
Full AoE with Poison and Blood Cut attacks that explode for extra damage around enemies. Strong vs large groups, weaker than top DPS.
Goki (Super 3)
Goku (Dragon Ball)
MythicBoss DPS
Excellent boss killer. Builds Fighting Spirit stacks for extra Damage and Crit Chance, becoming very strong in boss-focused stages.
Bluma (Data Analyst)
Bulma (Dragon Ball)
MythicEconomy / Farm
Top farming unit. Training Data eventually provides a 30% Income boost, especially valuable in Infinite Mode where economy scales.
Zeldo (Piety)
Zeldris (Seven Deadly Sins)
MythicGround DPS
Can increase his own Damage and works well alongside Meliodas. Straightforward but lacks the utility of stronger meta DPS units.
B Tier Units
B
UnitRarityRoleNotes
Melio (Assault)
Meliodas (Seven Deadly Sins)
LegendaryHybrid / Utility
Petrify, Burn, Slow, Damage buffs and more through his Commandments. He cycles effects, so he cannot reliably provide one specific debuff.
Oxi (Mage)
Orochimaru (Naruto)
LegendarySupport
Provides dependable support and fills a support slot when you lack stronger options, but lacks the impact of the best meta units.
Mykie (Toman)
Mikey (Tokyo Revengers)
LegendarySupport
Can eventually provide a 10% Damage buff when placed as leader, but the buff is slow to build with strict placement conditions.
Itsoda
Uryu Ishida (Bleach)
LegendaryHill DPS
Useful Hill unit for covering airborne enemies from elevated positions. Good early on, but stronger Hill units provide more value.
Leorio
Leorio (Hunter x Hunter)
EpicEconomy
Refunds part of upgrade costs for units upgraded within his Range, making him a farming specialist rather than a combat unit.
C Tier Units
C
UnitRarityRoleNotes
Sosuke (Eternal)
Sasuke (Naruto)
LegendaryGround DPS
Usable Ground unit while your roster develops. Weaker than the better Ground options and unlikely to stay on your team long-term.